XargonWan
XargonWan
Duckstation's hotkeys are not yet set as they're overwriting the keybaord (so radial) ones.
Possibly fixed here: https://github.com/RetroDECK/RetroDECK/commit/d71cd9743b68a1c5308ea5616d27aee8d22b9cb2 To test
Possibly fixed here: https://github.com/RetroDECK/RetroDECK/commit/d71cd9743b68a1c5308ea5616d27aee8d22b9cb2 To test
This will be added in 0.9.0b, initail works in these commits: https://github.com/XargonWan/RetroDECK/commit/f426aa0e89c74dfff6aa8263a7ee6cf8844d5274 https://github.com/XargonWan/RetroDECK/commit/2fcd7ae89c382dac9f7f4e2b69f96581d3145420
Also wrote: createcd leads to skipping animations and such, so yeah, chd work but absolutely use createdvd
We could even include the following formats, useful for systems such as Dreamcast (untested): - MDF/MDS -> ISO -> CHD ```bash bchunk input.mdf input.mds output.iso chdman createcd -i output.iso -o...
Implement this for PSP ad PS2: https://github.com/unknownbrackets/maxcso
> A bit of an update on this, might I be suggesting using pad2key information? It's basically a format that can remap a gamepad to a keyboard and it's game...
When we do this automation the wiki pages should be different by emulator (like not grouping together Dolphin and Primehack) and by scope: texture or mods. For example: Mods: -...
Yes, we can set up logrotate: https://linux.die.net/man/8/logrotate