Wouter Koppenol

Results 224 issues of Wouter Koppenol

The dropdown remains disabled even when you kill all unskippable enemies. Verify it working 100% before adding unskippable enemies in the mapping.

bug
map

With the redesign the virtual tour is broken - this should be fixed.

enhancement
php
site

One should be able to create a collection of routes and share that collection with others, so that they can instantly share all routes for a specific week, for example.

enhancement
php
site

Patrols can perhaps have reduced opacity until you mouse over them or enemies that are part of them? ![image](https://user-images.githubusercontent.com/811809/108531698-453b9580-72d7-11eb-9096-a551d8ff29b0.png) Like this is a mess and it needs to be better.

UX
map

Get rid of the delete button - add a dropdown menu such as below and add features like "insert pull before" or "insert pull after". The delete can also go...

enhancement
map

Such as the elite indicator is redundant information. The inspiring indicator is useful of course, but perhaps that can be a visual around the entire enemy instead? It's hard to...

UX
map

Will need some design work - I do not want to introduce checkboxes in front of every row. Also - deleting a row on page 2 will transport you back...

enhancement
site

One of the vanity features could be creating custom URLs for your routes. While you're implementing this, give all demo routes the public_key of the dungeon's name (ataldazar, toldagor, etc.)

enhancement

These characters can then be used to pre-fill races/classes/specs for dungeons and create presets so it's easier to make routes for your Team and their alts.

enhancement

Just found this website through work - maybe an idea to implement this?

OPS