André Guilherme

Results 110 comments of André Guilherme

> > I usually do as rebase because it´s something that can be easily reduced on the commit. > > I see :D But png refactoring differs a lot from...

> > @AKuHAK Added 2 commits. > > theres a mistake in the commit name mate, Remove .BMP and .PNG images support. should be jpg Typo fixed aswell the downscale,...

> > Typo fixed aswell the downscale, Sorry for the mistyping. > > Can you redo your PR without all of those "merge" commits? It will break history, if commits...

> > This port uses SDL2 instead of SDL1.2 > > The previous attempt was also SDL2, the remaining issues was fully working sound ingame and being able to get...

> > The dungeon level doesn't load. > > For me the issue was caused by it failing to reading / writing the save file It's not related since i...

> Your probably running out of memory, try disabling sound support with `-DNOSOUND=ON` that should save a lot of memory. > > Using a custom PS2 audio and unpacked MPQ...

> Your probably running out of memory, try disabling sound support with `-DNOSOUND=ON` that should save a lot of memory. > > Using a custom PS2 audio and unpacked MPQ...

> We do for the intro which is what was missing on the PS2 sound implementation :) > We do for the intro which is what was missing on the...

> > We do for the intro which is what was missing on the PS2 sound implementation :) > > > We do for the intro which is what was...