Vitaly Novichkov
Vitaly Novichkov
At the first, I wanted to re-use the SMBX-38A fields called "Lighting" that I can utilize easily. Other things that were more complex like shadows, etc. would require me direct...
Very interesting idea, and: The fact: - I do have the big archive where the "SMBX Preservation" team, where I am, have collected a lot of episodes - I keep...
Seems the thing is similar on how Hedgewars made the "Downloadable content" where are extra hats, mods, maps, etc.
So, you have two options for users: let them manually install an episode by classic way, that will don't require any network for work; and the networking way to download...
So, if make an episode to work with many different assets, so, is better manually tweak each of variation to work on the target assets pack well. But usually, one...
Speaking about medal indexes, that should be enough to extend te TheXTech SDK without changing of the code of Editor itself.
I updated TheXTech SDK, so, now it adds the Medal Index (I set range between 0 and 8). https://github.com/Wohlstand/TheXTech-SDK/commit/4b738dc0f7318c0c5f7b30518f898e3e5d7c5345
About TeaScript, what if make the sort of TeaScript -> Lua built-in converter to execute TeaScripts in the lua engine? (every "script' in TeaScript will be represented as a "function",...
At first, make the initial lua engine (after the 1.3.6 release), and then attempt to make the TeaScript converter when enough API is implemented.
> In some 38A Concepts, events invoke TeaScript. Perhaps we should support invoking Lua instead? Each "script" at TeaScript, in fact, a "procedure". So, in a case of lua, there...