Travis
Travis
Again this will be an epic, but just capturing for reference. @esbudylin has compiled a list of files that are loaded from Civ3 as of Carthage. We will need to...
This is more of an epic, and surely will be a recurring theme throughout the project... Given how data-driven and customizable this game is intended to be, we can expect...
PopupOverlay.setMouseFilter recurses through the scene to update the mouse filter on every Control node. Investigate recommendations for how to accomplish this, and make it a generic function that can be...
Create a scenario file similar to c7-static-map-save.json that contains all implemented content immediately available to the player. This allows testers to easily validate new assets, game items, and behaviors. The...
It's not uncommon for unit animations to be slightly offset or off-scale from the baseline standard. Allowing for these to be modified through the INI so that we can account...