Wayne-nulitics
Wayne-nulitics
@homuler Thank you for explaining the purpose of this port and use of mediapipe::CalculatorGraph, that we are looking for 'n a sample code snippet in C# that subscribes to the...
### Feature Description Currently the only way to load model files via the ResourceManager is - Streaming Assets - Asset Bundle - Local The latter does not work outside of...
I create a cube under a parent I add the DOTweenPath, set the waypoints I created a script that start the Play/DOPlay Then I tried all the settings, Move/Rotate with...
Any plans to add support for Solaris DLC? PPC-X, Heavy/Light Riffles etc.
Would it at all be possible to dynamically load model / onnx files at runtime from a URL or preferably from the persistentDatapath? For example: Download a model via www.get,...
I would like the ability to add metadata tags to the MP4 file, on initialization or on CompletedFileWritingAction, similar to what is possible using https://ffmpeg.org/ffmpeg-all.html#Metadata-1 This does not have to...
When I train a model and test it in Python it works, if I then use the same .onnx file in Unity it does not detect the objects.
Since Yolo v11 is based on the v8 code, when will you release a YOLOv11 example?