Wayne-nulitics
Wayne-nulitics
@kelyamany Try creating a folder in the Assets folder, drag 'n GLB/GLTF file in there, then drag it into your scene, disable mesh renderer, seems if you have no object/gltf/glb...
>> I still have a similar problem to this one, as I try to import downloaded bytes and it works perfectly in the unity player but fails when I try...
We currently use OpenCV but I want to move over to MediaPipe, we have self trained / custom models, currently in .onnx format that you can upload to a server,...
LocalResourceManager does not work in Android builds, only in Editor, I tried to re-work it but get errors from the graph as soon as it runs, I'll post those if...