Warr1024

Results 58 comments of Warr1024

Edit: In retrospect, rule 1 makes this thread basically meaningless, so I withdraw my participation here.

Issue title makes this sound like it *might* mean more in-game bindable actions, which if it were, I would not support unless we had a plan to fix the mess...

Another possibility is just to infer max of any release as being equal to the max of the first release after it that defined a max, so in this case...

Then it sounds like unless CDB is willing to do recompression itself for legacy consumers, we may need to get the engine change in very early, and not be able...

Currently, I have to advise players to adjust their gamma up to at least ~2 every time they complain that they can't see in dim lighting. There's no mod-controlled workaround...

I ran a jitprofiler capture while things were in meltdown, and didn't see anything unexpected. I didn't compare it rigorously against a previous baseline (i.e. it's possible that _everything_ is...

Oh, sorry, missed the question about a bisect. I'm down for a bisect, yeah, though they're pretty slow for me. First, I probably need a way to reproduce the problem...

Haha, I actually had to gzip it (even though it's already compressed) because github "doesn't support" that file type. [perf.data.20240818000927.gz](https://github.com/user-attachments/files/16647188/perf.data.20240818000927.gz) This is a capture of a time period when the...

[debug.tar.gz](https://github.com/user-attachments/files/16650608/debug.tar.gz) (GH says it supports .tgz, but it apparently actually doesn't)

I have not noted any significant memory consumption. Memory usage is not very high, and is overall quite stable.