Voodoo Hillbilly
Voodoo Hillbilly
Oddly, DebugMod and Freecam have been working together fine for me while running the game with Proton. No problems with keyboard controls here.
> It's only an issue in the nightly builds of the SDK I've been using the build listed here for at least a month: https://github.com/OrfeasZ/ZHMModSDK/actions/runs/6831470304 I checked it in the...
I just had the Freecam controls stop working for me, but I found a workaround. I've always had Freecam enabled after the DebugMod. I'd toggled some mods on and off,...
I'd always done the opposite. Because if there's a couple mods already enabled, the DebugMod options start getting cropped off on the right side of the screen. I don't really...
You're welcome. I was kind of curious if I could figure out a fix myself. I'm not familiar with scripts this complex, but I've been searching for an answer anyway....
> This was a pretty great idea, although doing it with parameter expansion might result in a more naive check. This is a major edge-case but bear with me. Since...
> I would normally have a slight preference to using `\d` and `\w` So do I, mainly because there's less typing involved. > I think that syntax is pretty widely...
I was aware of the standard Windows/WINE/Proton folder structure. The problem seems to have been with the symlink itself. For some reason the symlinks in the prefixes, e.g. `.config/steamtinkerlaunch/proton/compatdata/compatdata-proton-9.0/pfx/drive_c/users/steamuser`, had...
Not sure if this info for my AMD RX 5700XT will help: The old DebugMod editor used to have solid boxes. The Editor mod has the correct outline boxes. The...
I've been getting random crashes during loading for several months. It doesn't occur when I have a vanilla Steam install on IOI servers without the SDK. The crashes start again...