ZHMModSDK icon indicating copy to clipboard operation
ZHMModSDK copied to clipboard

[Rendering] Bounding boxes are solid cuboids on AMD GPUs

Open AnthonyFuller opened this issue 10 months ago • 2 comments

As title, although I wasn't exactly sure on how to describe it.

Image

Known affected GPUs: AMD RX 6700XT, 6800, and 6900XT.

It was brought to my attention that this is what it is actually supposed to look like (NVIDIA GPU). It has always looked like the above for me, so I thought it was meant to look like that.

Image

The Debug Mod's NPC position boxes are also broken, I do remember these working at one point:

Image

Currently we think b5adc78b445e2036e6131f7301d86ca99b47882b is to blame.


An extension to this issue is that there's a setting for this, as some people would actually like this, and IOI's editor (from screenshots we've seen) uses bounding boxes like the former (for what we assume are volume boxes), but slightly transparent.

AnthonyFuller avatar Feb 05 '25 14:02 AnthonyFuller

Not sure if this info for my AMD RX 5700XT will help:

The old DebugMod editor used to have solid boxes. The Editor mod has the correct outline boxes. The current DebugMod NPC positions have outline boxes too.

VoodooHillbilly avatar Feb 05 '25 22:02 VoodooHillbilly

That's a funny one. Will have a look as soon as I get some time (busy days!).

OrfeasZ avatar Feb 15 '25 23:02 OrfeasZ