Vollch

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Habitat consumes 500 food/s. Game ticks 4 times per second, that's 500/4=125 food per tick. 8*125=1000. And that's exactly your food storage cap. That's where all that happens: https://github.com/pmotschmann/Evolve/blob/498b8864869afb935432f040abe0368861de6198/src/main.js#L1820 Get...

Can't reproduce on: - OS: Windows - OS Version: 10.0.19045.3570 (22H2) - Game Version: 360263dff36 [64-bit] - Graphics Version: Tiles - LAPI Version: 1 - Game Language: English [en_US] -...

Looks like there is something fishy after all. (But shipwrecks, fishing pons, and shores still works correctly for me) ![image](https://github.com/cataclysmbnteam/Cataclysm-BN/assets/544763/adb7847a-8dfb-48fa-9b47-deffd849ca3b) At first i stumbled on misaligned public pond, and then...

Or, thinking about it, maybe it could perform fuzzy search when string starts with some special character. As adding toggles to all places expecting text must be pretty difficult. e.g....

Right, that would also work. In fact, you don't really need to bother with scoring - instead you can rely on simple assumption that strict matches are most accurate. So,...

That'll break alphabetical sorting. I'd change step 4 to "sort by score, and then alphabetically within same score groups"

And, also, if it does scoring anyway, it might make sense to have multiple scores even for strict search, not just `INT_MAX`. E.g. "exact\word match", "entry\word starts with strings", "contains...

> If someone could come up with better snippets I'm all for it Lua? Instead of bunch of hardcode scattered around codebase there could be lua hooks allowing to implement...

Only problem with mucus is that damage it causes to world is irreversible. There was a suggestion somewhere that killing queen could also destroy the creep spread from that colony....