Vivero
Vivero
I'm not really sure what's going on, tbh. Try a run with this debug version of the mod, then post the log: [KerbalVR_v3.2.4_Debug_v2.zip](https://github.com/Vivero/Kerbal-VR/files/3272876/KerbalVR_v3.2.4_Debug_v2.zip)
Not well, to be honest, I haven't had a chance to look at this issue again. Lots of life interruptions at the moment. Interesting that @KittenTrucker has reproduced the issue...
I'd love to tackle this but I don't have a Linux box to try this out on. I'm not sure what modifications are needed in the mod code (other than...
I'm not sure... I don't have a Touch I can test with. I wonder if the Vive wands show a similar behavior. I'll try to investigate.
Honestly have no idea why this might happen. I'll investigate it further if I can re-pro it.
I can't reproduce this. I have the RPM mod installed, but do not see weirdness with the FOV. Can you be more specific? What's the name of the cockpit? Can...
Interesting, I haven't tested VR with that mod specifically. There's probably incompatibility in how the two mods interact with the camera that I'm not aware of. I would need to...
To answer your original question, "Through the Eyes" mod is definitely not compatible with KerbalVR, I looked through their code, and they are manipulating the first-person cameras in ways that...
That functionality does not exist yet with KerbalVR 4.0.0. It is Coming Soon™
Thanks for the early feedback! I do expect plenty of bugs right now :) > (I'd rather be honest with you I use the 1.8 version which seems to not...