Jan

Results 106 comments of Jan

I now wonder if the offscreen canvas could be the intermediate that handles a swap chain etc. As it's currently providing a canvas like interface to easily be a render...

> I'm not sure if I fully follow you. That's more of a convenience thing, like it would be really easy if I could render to a fpl subplot the...

One more thought: requiring (or at least suggesting) good labels for shared resources. Perhaps even a shema. For example I include a repr of the relevant object. Having useful labels...

so seems like D3D12 and OpenGL cause issue with the tests in `test_wgpu_native_compute_tex.py` now - always returning all zeros. these do pass with vulkan (but render tests fail). Might need...

So I got the error tests passing - but only when run on their own... not when doing the whole suite. Reminds me of having issues with gc last time...

> so seems like D3D12 and OpenGL cause issue with the tests in `test_wgpu_native_compute_tex.py` now - always returning all zeros. these do pass with vulkan (but render tests fail). Might...

> 1. Is there something I need to do to get that file to exist? Wgpu-native hasn't yet released. The commit hash points to the PR branch, not a release...

> I'm on holiday right now with very little time (and very bad wifi), will review/help when I'm back. Now I am on holiday too with absolutely no reception.Earliest I...

so CI differs from my systems... But the fail case seems to be a device lost not raising the appropriate exception class. I am not sure if device lost is...

> Did the null pointers in the capabilities also happen in previous versions, or is this new? It sounds like a bug in the driver or wgpu-core, you'd expect at...