Timur Kristóf
Timur Kristóf
* Upstream wine-staging: This is what's installed by my distro (Fedora 34), and I tried to set Lutris to use that but it was stuck forever at updating my wine...
VKD3D-Proton is a compatibility layer that translates games from D3D12 to Vulkan. However, VKD3D-Proton does not aim to "emulate" features that are missing from your hardware. If a game needs...
@kimmoli Can you still reproduce this?
Sorry @kimmoli for taking so long to respond. There is a proper solution to this without needing a `Timer`. At the weekend I'll get around to installing the latest Sailfish...
> By the way, at least in radv it looks like mesh shaders are always compiled with wave size 64. Do you know if this is a hardware restriction or...
Hi, This repo is no longer being maintained since ACO was merged in upstream Mesa since late 2019. If you have issues with it, please open an issue in upstream...
@romanstingler Sorry for the late reply. Can you please try upgrading to kernel 5.4 and LLVM 9.0.1 and see if the issue happens with the very latest mesa master?
Hi, This repo is no longer being maintained since ACO was merged in upstream Mesa since late 2019. If you have issues with it, please open an issue in upstream...
@shmerl Basically most GPU hangs look like that in dmesg, so that message doesn't bring us closer to finding the problem. Can you try to identify which kind of shader...
Also please compile mesa in debug mode, just to see if it hits any assertions and such.