VReaperV

Results 524 comments of VReaperV

Ahh, that makes sense. I assumed that `minGlslVersion` was the minimal GLSL version required to support it, not that it would be necessarily included. Thanks for the patch, I'll add...

That is a nice FPS boost! > Though, with your code but r_arb_bindless_texture 0, many 2D textures are now broken. Can you send some example screenshots (here or on the...

I've added your patch and updated this branch to current master.

I've removed the `r_ext_bindless_textures` since it is, after all, `ARB_bindless_texture`.

> It is said to be both used and missing… 🤔️ I think it's because there were 2 cvars for it. Can you try the updated version?

Yep, I just checked and on my end it works fine.

> Even if I make sure it runs that does nothing. > > Maybe `Render_portal()` is just used to render the texture that is faded with the portal when using...