Alex Goldring
Alex Goldring
glsl parser project in JS: https://github.com/chrisdickinson/glsl-parser
this is just a sketch, can be a lot simpler ``` javascript vectors = []; //prepare buckets vectors[4] = []; vectors[3] = []; vectors[2] = []; vectors[1] = []; //...
Hey radman, I'm a one-man show. Behind the scenes I'm still working on the engine, but I decided to take it back to closed source since then. As I saw...
Just wanted to chime in and say that I was very impressed with static samplers in Metal and implemented them as a syntactic sugar in my [WebGPU renderer](https://discourse.threejs.org/t/shade-webgpu-graphics/66969). They are...
Pretty sure you can, RTX api under the hood doesn't require hardware RT support to the best of my knowledge.
Thanks man, love your plugin here are a few pretty pictures as a result of working with your plugin for close to a year now    