User670
User670
![Uploading IMG20211216092801.jpg…]() edit: I mean 
Personally I'd rather we don't exactly replicate all the glitches. The wrong line count to level up might be fine, since it's accepted as norm in CTWC. Other visual glitches......
Also, in the original game, the score counter has just 6 digits, and 1 million is max out. Further more, getting a score of 1M+ just has the score counter...
In my defense, when I translated the docs, it did just read "the better you play the more you score".
Just stick to libTAS. A TASing tool is out of the scope of this project. Also I expect its demands would be low, with the very rare exception of needing...
> why close? it's not too hard to do, and nullpomino has already made this Well, if you wish :-/
> Do TAS players need to see invisible blocks, ALWAYS? If you are playing invisible mode, yes, I guess. That's one of the purposes of the "tool" in "tool-assisted speedrun"....
Feature request: a toggle for automatically fast-forward through delays (countdown, spawn delay, line delay) until the next piece is ready to be controlled. (Thing to consider: how would IRS/IHS interact...
Hypothetically if the DAS timer is made to accept decimals, then probably a """fractional""" DAS/ARR can be made? (if I recall correctly - back in the days of v0.8 I...
I'm tempted to tag this Dispute, I'd assume Z probably did this to disconnect Techmino from Tetris, and/or he personally plays like that?? Also, according to '09 guideline, the controls...