Techmino
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New level selection UI
This is not really an issue but more like a reminder.
- [x] New layout for level selection (File explorer)
- [x] Hierarchies for all levels
- [ ] New icons for level selection
- [ ] Folders
- [x] Sprint
- [ ] Dig
- [ ] Marathon/20G
- [ ] Battle
- [x] Turn-based
- [ ] Tech 49/99
- [ ] Invisible
- [ ] Classic
- [ ] Survival
- [ ] Training
- [ ] PC
- [ ] Tech-exclusives
- [ ] TSD
- [ ] Backfire
- [ ] Endless
- [ ] Drought
Will this remove the map? I really like the map and I don't want it to disappear
Will this remove the map? I really like the map and I don't want it to disappear
Very unfortunately, MrZ has confirmed that the map will be replaced with a new "file-explorer" like UI.
Actually MrZ wrote "replace map layout" in the todo list for a long time. He said that he didn't changed it because he could not find a better layout.
However, MrZ did decide to change the layout and replace all the mode icons in recent updates. I know lots of people like the map but it is his decision to remove it.
Why don't we instead have a combination of both?
The current modes should be reorganised to these mode packs:
[note: the modes that is not in a circle should be put in a "Misc" mode pack]
You start off on Classic - Sprint 10L just like usual. When you clear Marathon, you should unlock a portal that leads you to the mode pack list.
There, you can select other mode packs (e.g. Speed) to play. Each mode pack has its own map. When you select a mode pack, it goes to the mode pack's map.
Map | Map + Mode Packs | Mode List/Folder | |
---|---|---|---|
Space | Limited | Unlimited | Unlimited |
Fun? | Very fun | Fun | Not that fun |
Mode Development | Hard | Easy | Easy |
Modular | No | Yes | Yes |
edit: I mean
Just see the test-new-mode-system
branch for more.
Seems the map is retained in this game. Closing the issue now.
let's go