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Alembic importer and exporter plugin for Unity

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- Repeated loading and unloading of abc animations results in memory leaks - Fix memory leak

## Purpose of this PR **Ticket/Jira #:** UUM-63642 Internally, convert relative paths so they become physical path in Unity 21.3+. ## Testing **Functional Testing status:** CI + manual testing (including...

## Purpose of this PR **Ticket/Jira #:** https://jira.unity3d.com/browse/ABC-436 Changes: - Depends on ISPC 1.21.0 (was 1.14.1). - Depends on Alembic 1.8.5 (was 1.7.16). - Small change on internal API (was...

## Purpose of this PR **Ticket/Jira #: [ABC-464](https://jira.unity3d.com/browse/ABC-464) and [ABC-465](https://jira.unity3d.com/browse/ABC-465)** In this PR we handle the following : - C++ side : - Reading the custom attribute : - template...

## Purpose of this PR **Ticket/Jira #: [ABC-486](https://jira.unity3d.com/browse/ABC-486)** Support Curves : Support reading and processing custom data for curves, as we did for polymesh. This PR is a working prototype...

## Purpose of this PR **Ticket/Jira #:[ABC-492](https://jira.unity3d.com/browse/ABC-492)** This PR handles the interpolation of custom attributes for the curves. ## Testing **Functional Testing status:** Manual testing using the following asset :...

## Purpose of this PR **Ticket/Jira #: [ABC-495](https://jira.unity3d.com/browse/ABC-495) & [ABC-486](https://jira.unity3d.com/browse/ABC-486)** - [ABC-495] : This PR gets an overview of the attributes (for now : name and size) and store them...

## Purpose of this PR **Ticket/Jira #:** https://jira.unity3d.com/browse/DOCPA-442 https://jira.unity3d.com/browse/DOCPA-444 ## Testing **Functional Testing status:** **Performance Testing status:** ## Overall Product Risks **Complexity:** **Halo Effect:** ## Documentation & UX Writing |...

documentation

## Purpose of this PR **Ticket/Jira #:** [DOCPA-437](https://jira.unity3d.com/browse/DOCPA-437) * Update all references of two tabs to three tabs * Add hair section * Add relevant screenshot for hair section. ##...

Improved CPU performance with: - Merge .position +.rotation to .SetPositionAndRotation - Use TryGetComponent for improved garbage allocations - Simplify string comparisons

external contribution