EntityComponentSystemSamples
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None of the ECS examples render when build to oculus quest 2.
Development build is ok,but release will crash。
Would it be possible to add an streaming in/out example to the /LODsStatic or /OcclusionCulling HybridHDRPSamples. A minimal one like the MegaCity one would be very helpful. One subscene is...
The code for handling the green cubes is not there. According to its README: > Another part of the code shows loading Prefabs from code and creating Entities. Once a...
After the update, the role control using inputsystem does not take effect Version a319c0da6c6a55baadc31c10c8120a28e959766b [a319c0d] Need add UNITY_INPUT_SYSTEM_EXISTS in playersetting
This commit adds comments to the SpawnChainSystem class explaining what the code does, and fixes typos in a couple of variables.
Updated UnityPhysicsSamples
fixed bug: used CountX instead of CountY in line 25
merge with latest