Uniday Studio
Uniday Studio
Can you provide a test file? Also, how big in terms of scale (transform coordinates) is your scene? May be a discretization problem.
any chance to only replace one shader? like only the vertex and keep using the default Fragment... The uniforms (in/out) could be resolved by adding a default "empty" shader (Vs,...
@panzergame Some ideas: - Add an option for constant resolution. - Only change the resolution when the object is not being animated. - Don't change at every frame. So if...
@panzergame @adriansnetlis @BluePrintRandom any news about this issue?
How can I right align the output text? Getting the remaining Width does not seem to work...
Hi, thank you @vallentin for the library, I liked it! I'm using it in my Game Engine and I just want to update that I got it working on OpenGL...
@AlesBorovicka I don't know where to change if I want to build PhysX in MDd_DynamicDebug, MT_StaticRelease or MD_DynamicRelease. If I go to Code Generation > Runtime LIbrary it changes nothing.