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The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)

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## Description This PR adds a second pass to asset resolution following high-level decompilation, which can identify and resolve switch cases past the first. Closes #1374. ### Caveats Limited testing...

### Describe the bug The decompiler doesn't parse all the `case` values type, only the first one. Here's an example: `case fnt_main:`, but `case 2:` ```gml switch myfont { case...

bug
decompiler

From `gml_Object_DEVICE_MENU_Draw_0` in _Deltarune_: ```gml draw_background_part_ext(1008, 0, i, __WAVEWIDTH, 1, (sin(((i / 8) + (BG_SINER / 30))) * __WAVEMAG), ((-10 + i) - (BG_ALPHA * 20)), 1, 1, image_blend, (BG_ALPHA...

I tried to open undertale(game's) data win file but I can't open! So I tried extracting undertale.exe and I still got error! tell me how I can suceesfully open a...

I compiled the following script: ``` var value = 0; do { value = irandom(100); } until (value < 50); ``` This is the resulting assembly: ``` .localvar 0 arguments...

bug
decompiler

## Description See title ### Caveats I did not test this at all

### Describe the bug when i'm working on textdata_en for changing the dialog, after some savings on PROFILE mod it goes the same like its the 5th time i changed...

bug
needs more info

### Describe the bug When trying to save the data with tiles being added using a script it throws an error The layer tile isn't even added to the room...

bug

### Which component should be improved? UI/UX ### Describe your feature suggestion in more detail Search.csx creates two Yes/No popups for "Case sensitive?" and "Regex search?" before the text input...

enhancement

## Description See the comment in the diff. Saved for me ~40MB in the Large Object Heap. ### Caveats Slightly more unreadable code. ### Notes N/A