UltraEngine
UltraEngine
Does assimp have a material key to indicate that alpha masking/discard should be used, rather than blending? glTF materials do have the AI_MATKEY_GLTF_ALPHAMODE key, which is set to "MASK" when...
I am looking for a tool to remove skin bind matrices, so that the inverse bind matrices of the model are just the inverse of the initial orientation. Currently we...
It appears that VREvent_TouchPadMove type events are no longer being received by VRSystem::PollNextEvent(). This is occurring with the latest OpenVR and Steamworks, with both Vive and Index controllers. Other event...