UE4SS
UE4SS
**Description** **Type of change** - [x] Bug fix (non-breaking change which fixes an issue) **How has this been tested?** Find an instance in the live view tab that has an...
feat(Lua): Option to auto-reload individual mods when a change is detected in the Scripts directory
**Description** When `EnableAutoReloadingLuaMods` is set to `1` in the `General` section of `UE4SS-settings.ini`, any file changed or added in the `Mods//Scripts` directory will automatically trigger a reload of that particular...
**Is your feature request related to a problem? Please describe.** You can't currently debug with KismetDebuggerMod if `RenderMode` isn't set to `ExternalThread` in `UE4SS-settings.ini`. This is because it relies on...
**Description** It now tries to get the player controller via GameInstance.LocalPlayers[0], and only falls back on the slow FindAllOf method if that fails. **Type of change** - [x] Other... Please...
**Branch or Release** main clang-cl w/ xwin on Arch Linux **Describe the bug** When building in debug mode, there isn't supposed to be any profiler code enabled, which is evident...