UE4SS
UE4SS
**Branch or Release** a89f6de **Game and Engine Version** N/A **Describe the bug** There are tons of IDE errors that are not actual errors. This causes the IDE to not give...
**Describe the bug** GenericPlatformMath.hpp @ L410: error C2760: syntax error: 'UE_DEBUG_SECTION' was unexpected here; expected '{' **To Reproduce** Using my command line: `xmake f --profilerFlavor=Tracy --cxxflags="-DSTATS=0" -m "Game__Debug__Win64" -y &&...
**Description** Adds support for UE 5.4. This also improves one of the error messages related to Luas UScriptStruct implementation, which turned out to be useful when diagnosing why UE4SS wasn't...
This issue will be used to track where we are when it comes to supporting UE 5.4. Items that must be addressed: - [x] Removal of `UDynamicClass` causing an infinite...
We've updated UE4SS to use C++23, however that doesn't propagate to mods because we haven't updated the xmake rule `ue4ss.mod` to reflect that change. The `ue4ss.mod` rule still has `target:set("languages",...
I'm making this issue just to make people aware of the problem, hopefully it will be helpful if anyone runs into the same problem in the future. I don't think...
I'm working on a project and the project doesn't have a use for UE4SS, but it does have a use for the Unreal module used by UE4SS. The original reason...
**Description** Improves Lua error messages. **Type of change** Please delete options that are not relevant. - [x] Other... Please describe: Non-breaking improvement **How Has This Been Tested?** TBD **Checklist** Please...
**Description** This should help in diagnosing why the override isn't working, which would otherwise require attaching a debugger to see where it crashes. We could potentially do a similar thing...
**Description** Note: This is a very early draft! It will change a lot, and might not be merged in the end, we'll see how it goes. This PR adds UEs...