Teddy Chauveau

Results 27 comments of Teddy Chauveau

I think navmesh don't work with aframe 1.2, use aframe 1.1 I don't use plugin to create the navmesh, I build it manually in Blender for better optimization. Use glb...

Hi, I use const function not class, equivalent to React.PureComponent is React.memo? https://dmitripavlutin.com/use-react-memo-wisely/ thanks

Same issue on latest 6.5.0 version, I have a loading progress like -3674900,00%

yes animated models glTF are not supported yet, you can use fbx.

ok I understand why animated model from Sketchfab don't work, because these are Skeletal animation. Tested this Turtle model: https://skfb.ly/6HGqp Don't work with ViroReact, work with viewer donmccurdy

don't work for me, sometimes no animation sometimes only few bones are animated model tested : https://skfb.ly/6H7Bp https://skfb.ly/6HqUw work with viewer donmccurdy

I use JS, my three scene work if I don't import postprocessing. I put postprocessing folder in the node_modules folder, then add lines to my package_lock.json my html: ``` {...

I try to reproduce my bug with Glitch without succes. In my project bug appear when I have to many entity, with less entity it work. It appear only with...

I tried this fix : https://github.com/n5ro/aframe-extras/pull/358 and can't have a navmesh with aframe 1.2.0 too. and with aframe 1.1.0 work only on safari and firefox, not on Chrome. Thanks

Hi @polytropoi How do you do to have navmesh working with aframe 1.2.0 in your demo? it don't work for me, you have something custom? Thanks edit : your movement-controls...