Trivaxy
Trivaxy
Hey! Thanks for the question. I haven't tested or tried running WGPU.NET on any of those platforms - but I think it shouldn't be too difficult. The WGPU.NET dll should...
Hmm... Out of all the OSes out there, I'm the least familiar with macOS. As far as I know, Cocoa is the name for the API used to actually build...
Thanks a lot! Sorry for taking a while to respond 😅 wgpu-native got bumped to v0.18.1.1. If you want, feel free to update this PR to that - if not,...
> Any updates on getting the WGPU version up to date? They're up to 0.19 now :) Sorry for late reply! Yes, I try to find time to update but...
> which version should i use currently please? thanks. @Trivaxy The latest WGPU.NET version is 0.6.0 which targets wgpu-native v0.17.0.2. If you are OK with not using the wrappers, you...
> Can you merge the `main` branch in and add some tests in `packages/java-edition/test/mcfunction/parser/argument.spec.ts` to document the parse tree? You might need to add some logic in the test file...
The PR should be ready for final reviews now