WGPU.NET
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Support Android and iOS ?
Hello, i find current this project only for desktop, could you support android and ios. I can create a WebGPU View use it in MAUI.
Hey! Thanks for the question.
I haven't tested or tried running WGPU.NET on any of those platforms - but I think it shouldn't be too difficult. The WGPU.NET dll should work as-is(?), you probably just have to use a version of wgpu-native compiled with Android/iOS as the target, which you'll have to build yourself (maybe gfx-rs/wgpu-native#183 can help you out here)
My experience in porting to mobile platforms is limited, but please let me know how it goes if you try.
I see that issue, but it not directly provide dynamic library for Android, i'm learning how to use Github Action, if i can build success, i will pr