Alexandru Ionut Tripon
Alexandru Ionut Tripon
This one gives the exact Duration between two dates, of course excluding the holidays.
Thanks for the review. I reverted the change. Regarding testing everything it will take me some time as I just started learning lua and awesomewm. As regards #527 can you...
Thanks for your comment. I updated the cmake files to use the system tomlplusplus library and fallback to bundled version otherwise.
> But it just seems to be visual, when i launch the game, the shaders still show up in Iris Yeah it is only a visual bug
Retriggered the build.
I know this may be a stretch on my part but can you test this on a nightly build:https://nightly.link/PrismLauncher/PrismLauncher/actions/runs/5445237186 As this may be already fixed(I hope)
Hi, can you please try to reproduce this using the latest nightly builds: https://nightly.link/PrismLauncher/PrismLauncher/workflows/trigger_builds/develop
@louanfontenele does this still happen in 8.2?
@willmorong are you using the import from zip function?
Then that's a different issue: please open a new ticket where you post the logs and if you can the archive