Traumflug

Results 424 comments of Traumflug

Nice! TBH, I couldn't resist to look into additional fonts, too, and found a whole lot of them on retro-gaming sites like [this](https://damieng.com/blog/2011/02/20/typography-in-8-bits-system-fonts) or [this](http://kofler.dot.at/c64/font_01.html) (650+ 8-bit fonts!). Even a...

> But what I would really prefer is for ConfigTool to learn its options from the header files. It already learns the help text there. I agree it would be...

> Bitmap Converters are everywhere :) D'oh. One simply has to save in XBM format. That's indeed easy :-)

You do this on real hardware, right? Using SimulAVR has always a chance of tripping over a simulator bug. Then I'd look into the generated assembly, the .s file. Initialised...

This one: ``` for (i = 0; i < 512; i++) { ``` You count to 511 here, still you get 'i = 255' as debug output. Maybe 'i' is...

Then the '%su' in the sendf_P() should be a '%u'. 's' means 'short' = 1 byte.

What do you mean with "change back"? Like overwriting these values at runtime? That's possible, but not as simple as assigning a variable. If it's "change back" by uploading the...

As I just changed above, it might well be another tool in the toolchain. _avrdude_ might assume that Flash actually gets erased when it sends a command to do so,...

Very nice! > vertical addressing mode only writes the left half of the display That's likely an issue with the init sequence. The driver is capable of addressing 128x64 pixels,...

Hello @nythil, welcome to Teacup development, I just added you as collaborator. We had some discussion by email already. The rules are simple: work on existing branches only in agreement...