Torstein Eide

Results 16 comments of Torstein Eide

I have squashed the commits, and add changes to `ch-balance-filters.rst`, to reflect the input from @Zygo .

Hi @kilobyte I have updated the PR to reflect that compsize is available via repository.

### device vendor: `Ubiquiti Networks, Inc` ### device model: `USG, UniFi Security Gateway ` ### device sysObjectID: `SNMPv2-SMI::enterprises.41112.1.5` ### function: `router` ### Mibs: ``` SNMPv2-MIB IP-MIB IP-FORWARD-MIB IF-MIB ``` ###...

[testfile-max.zip](https://github.com/smacke/ffsubsync/files/4646486/testfile-max.zip) Error message: ```` INFO:ffsubsync.subtitle_parser:detected encoding: WINDOWS-1252 INFO:ffsubsync.subsync:...done INFO:ffsubsync.subsync:computing alignments... Traceback (most recent call last): File "[home]/.local/bin/ffsubsync", line 11, in load_entry_point('ffsubsync==0.3.7', 'console_scripts', 'ffsubsync')() File "[home]/.local/lib/python3.6/site-packages/ffsubsync/subsync.py", line 208, in main return...

the latest release 2017-07-31, has a bootcode.bin and a start.elf, that does not support pi3B+.

The game is NTFS sensitive: https://www.protondb.com/help/troubleshooting-faq#games-stored-on-my-windows-partition-ntfs-wont-start The game have problems rendering the raft: ![Skjermdump fra 2022-02-12 15-19-02](https://user-images.githubusercontent.com/1884894/153715136-08ef6a47-9e70-43e3-8eea-a89d6604ef32.png) [System information from Steam](https://gist.github.com/Eideen/72574857df843c9e81b1664137ac2ab1#file-info-txt)

https://gist.github.com/Eideen/72574857df843c9e81b1664137ac2ab1#file-info-txt

I think we should start with adding a option to use stdout, and info about the unusual output is done. so novice fping users know that there is unusual thing...

I think there is 2 ways you can go: * Read and forward all the raw data that you read. * Do the work on the client machine, and use...

It was running unlimited. currenly it looks like this, with 100MB in use: ````java $docker compose stats CONTAINER ID NAME CPU % MEM USAGE / LIMIT MEM % NET I/O...