TomWerner
TomWerner
Please do! A couple of pointers: - [This doc](https://www.civfanatics.com/wp-content/uploads/2024/04/civ3_acad_worker_moves.pdf) has some notes about how stacks of workers operate - [Tfrm.cs](https://github.com/C7-Game/Prototype/blob/Development/QueryCiv3/BiqSections/Tfrm.cs) has the worker move costs. I'm guessing the `Required` field...
> This function gets called by message and currently has no references to the gamedata Within the `process` function of a `MessageToEngine` subclass it's totally ok to access the game...
#572, #624, #621, and #573 are all part of this.
> Were the climate/temperature/age images AI-generated? If so, I would suggest not to merge them. AI-generated assets are often associated with low-quality products, and I'm afraid that adding them to...
> Since the custom art is opt-in now, I no longer have a problem with it. Let's merge it! Great, thanks! And to reiterate a point from the discord, if...
What do you get if you run `$ echo $CIV3_HOME`? Also if you find the `log.txt` file in the C7 directory, what does it say?
@WildWeazel or @esbudylin can correct me here, but I wonder if this might make more sense to do closer to the level of the lua configs. For example, many of...