Thomas Müller

Results 127 comments of Thomas Müller

Thanks a lot for the detailed write-up and experimentation! Your points make a lot of sense and I think they make the current system better. :) If you are willing...

Separating pp into aim, speed, acc, and then adding up the individual totals is one specific way of promoting variation that I personally like. I am also open to other...

Hi there, these maps actually used to be treated identically, indeed! The reason a slight boost to smaller-circle difficulty was added was a large amount of community feedback. I can...

Thank you very much for this PR! While the stated goal of this PR is to _rebalance_ high-AR pp among speed and aim I can't help but notice that _overall_...

The latency you describe is not inherent to windows audio mixing. I've had many sound cards, and for most of them there was no perceptible delay, even through DirectSound and...

I'm not claiming your setup doesn't exhibit delay. As I said, feel free to implement ASIO / WASAPI. I'm just saying, that it's most likely a specific problem with your...

We've got x64 Linux binaries now; thanks @diiigle! Low priority for future work is to also make available ARM binaries.

Hi, sorry for the delay in getting to this. A good way to achieve this would be to extend __tev__'s network protocol with packets for drawing (rudimentary) vector graphics on...

It would be helpful to know which hardware and OS / driver versions you experience this issue on.

Hi, sorry for the radio silence -- I actually wanted to merge it a long time ago, but ended up deciding against it in favor of a different approach. Instant...