Timon Seidel

Results 83 comments of Timon Seidel

Correction only occurs if you have bungee-guard enabled

But the packet error is still there

I found the issue you need to delete the Internal_Data folder

It doesn't exist anymore

Also external communication could be used to retrieve player data for another backend. But plugin messages can get lost when the player loses the connection, etc. The thing I'm most...

I also think that such communication could provide the possibility to have a built-in protocol which would allow features such as the [command rate limiter](https://github.com/PaperMC/Velocity/pull/1524) to cancel messages directly or...

Yea, I was more speaking of an own Velocity channel, not necessarily tied to a new messaging system, should have made that clear, sorry. But I thought it would make...

Wouldn't it be nicer if it is a system property?

On another note. I think it could be a good idea to remove the timeout mechanism entirely, as plugins could create a similar mechanism by e.g. scheduling in the `ServerPostConnectEvent`...

> For most scenarios, only the main error message is needed for troubleshooting. Your example error: > [ERROR]: [connected player] (/:): unable to connect to server Lobby does not indicate...