Finn
Finn
The stuff that is built for this should be extendable to things like pointing or guns, yeah
Should only apply to furniture which is somehow marked as Boltable.
Does the ID need to be in the player's hands?
I would agree with that if we had an 'interaction button', e.g. pressing shift. Will add as an option
I want to see a written design for what's needed before we do this. Just a bullet point list of the MINIMUM things needed for this task (keep it small)
Try this fix: this library has a (untyped) export of BeaconsEventEmitter, which has to be used on iOS. To fix, replace the above line with: ``` Beacons.BeaconsEventEmitter.addListener("beaconsDidRange", data => {...
This is fixed for me in master