Thomas Altenburger

Results 393 comments of Thomas Altenburger

Following a discussion with AristurtleDev, it appears that MonoGame has two different implementations of GZipStream that are actually both unused since we moved to StbImage to decode PNGs. We forgot...

Migrating the current content over a new service is likely to break links and currently SEO'd pages (at least for a time; and google doesn't like duplicated content, it will...

That's interesting to know, I'm not very web-proficient and didn't know about this option which seems relevant.

@tomspilman is the person who has access to DNS configuration if need be.

> I assume we'll have one Windows C++ project for a `monogame.native.dll` that depending on build configuration would build Vulkan or DirectX? I don't have a strong opinion on this....

I don't have any critical comments on the API. To me it's good enough and we shouldn't comment it too much because it will likely move as we continue to...

> * Are we sure we want `src` to be the top level folder for all the native code in the repo? Why not something more informative like `native` or...

```BuildDesktopVKTask.cs``` needs to be updated to use the ```native``` folder and not the ```src``` folder. And the ```exit``` checks don't catch errors properly (e.g. the build bot didn't build DesktopVK...

This will need to wait for the console runtime to be fully switched to NativeAOT and will also need to be tested on consoles, I have some doubts about ```System.Runtime.CompilerServices```...

Giving a second thought to this... ... what is the advantage of this? You can pass an array to the params for it to generate no garbage. I feel like...