Results 23 comments of TRW

When debugging and loading the cfg with a differing driver (I was using Ozone and the cfg used xmb) I get a read access violation on Line 67 of stdstring.h...

> @Dehvey I'm still looking for help to fix this problem that seems to be specific to Xbox even though nothing about the Explore feature should behave different on just...

> @TheRhysWyrill In Visual Studio, when the crash happens, does it pause? Can you switch to menu `DEBUG` -> `Windows` -> `Call Stack`, then select the entire list in the...

@schellingb Small update, the good news is that the explore tab no longer crashes RetroArch using the newest RA master but it would appear that the Explore tab is now...

I had a feeling that it was to do with my playlists not being linked to any databases, just wanted to double check it was intended and not some form...

Yes, I have a compatibility list made up here: [Compatibility List](https://docs.google.com/spreadsheets/d/1stEL43uuNny6HV4HhV347T0iEprstmahngEJEOqz_b4/edit#gid=1766771116), just keep in mind that a lot of the entries in Red/Yellow haven't yet been re-tested.

> Do you have GPU Palette Conversion enabled? That setting gives a major performance boost to basically all the GTA games iirc.

@MRiCEQB There is a logging system built into XBSX2, just navigate to Advanced Settings and enable Logging, should produce an emulog.txt file in your logs folder.

Since setting up Dev Mode have you altered how much space you have allocated to it?

To me that looks to be an upscaling artifact honestly, do those white lines appear when running at native resolution?