Neeloy Chakraborty
Neeloy Chakraborty
Thank you for the detailed and clear explanation of how the graph is set up and how routes work! I added this code after I generate a non-ego vehicle in...
Hi! Thank you so much for your advice, and I apologize for the delayed response in getting back to you about this. Currently, my environment spans a length of 330...
Sequence of 5 episodes with 7 non-ego vehicles max with no crashes: https://user-images.githubusercontent.com/14181513/152594661-7a2c4eb8-87a1-42fd-b969-a2e3b0eae102.mp4 Sequence of 5 episodes with 10 non-ego vehicles max with crashes: https://user-images.githubusercontent.com/14181513/152594816-d33da010-f4de-4d02-8713-9b235530cf79.mp4
I think the problem of crashing cars may be originating from what you said earlier about how cars will switch lanes at the end of the lane if they weren't...
https://user-images.githubusercontent.com/14181513/152725354-8e0bcea4-c534-4f83-a4b6-4940fd9b6c9e.mp4 By changing the graph to use fewer nodes, I stopped the crashes from occurring. Then, I also had to comment out from behavior.py the following line to ensure that...
Hi! I was trying out the test provided above for the PerspectiveCamera definition, and comparing the renderings between PyTorch3D and Pulsar renderers. I'm finding that the code throws an error...
Actually I just pulled the pull request https://github.com/facebookresearch/pytorch3d/pull/1369 and installed from source, the code above works as expected. Is the the pull request expected to the merged into future releases?...