Patrick W. Crawford
Patrick W. Crawford
Likely leveraging the built in linked library addon (and prompting users to enable it, if not found), make it easier and faster to open and edit the Meshswap source file...
There are several blocks which are not correctly oriented when meshswapped. Below are the breakdowns of these: - [ ] Doors; rotate based on average face material location (ie which...
As [referenced here in Sprytile](https://github.com/ChemiKhazi/Sprytile/issues/60) which uses the updater code, would be good to allow easy support for multiple languages. Blender artist thread on the topic here: https://blenderartists.org/forum/showthread.php?384512-mini-Tutorial-Let-your-addon-support-multi-language-just-like-Blender-does Curious to...
As referenced in this issue on CrowdMaster, it seems sometimes windows users run into an issue if they don't have the right permissions and if the updater path doesn't already...
Primarily useful for developers, create a configuration that allows reloading the addon from a local folder instead of from online. It may be useful to click inside the addon in...
If there are update logs available, display the text of the log. This would potentially entail parsing and finding a way to better display or show markdown in blender. Some...
Carrying on from this [issue thread](https://github.com/jasperges/pose_thumbnails/issues/28), one of the current limitations of the linked pose libraries is that they cannot be edited, among a couple other property related issues which...
### Did the issue happen after restarting Blender? - [X] Yes, the issue indeed continued after restarting Blender ### Check known issues - [X] I have checked known issues, and...
I am logging this as I am intending to develop it myself and submit a pull request. The idea: provide yet another format in addition to "number" and "time", and...
For various reasons, it is becoming increasingly important that MCprep can extract resources (textures, models, etc) from local Minecraft installs, potentially with MCprep itself not packaging a default resource pack...