Patrick W. Crawford

Results 404 comments of Patrick W. Crawford

Per the linked issue above, we should enshrine the new guidlines into the readme. I would refine the guidline to larger combined set of: - Support all current Blender LTS...

Marking this as closed, as we are essentially agreed. This will be accounted for as the MCprep dev team gets set up.

As per tradition :/ kicking this down the road, as we need to get v3.5.0 out the door soon.

The shader part is "easy", more about making sure we create the right user experience for being able to select it. Not that it's a huge effort, just need to...

Hey @StandingPadAnimations how is this issue looking, do we load the appropriate ACES color map now? I don't have it installed to check, I know we are at least incrementally...

I'm unaware of any progress happening, so I 100% support you trying this out! Happy to chime in with thoughts or feedback or really anything as you need it, and...

Hey @KyngK, The main thing I'd advise is just focus on the character/mob movements part. There's a [completely separate initiative](https://github.com/TheDuckCow/MCprep/issues/75) around trying to streamline world importing through MCprep. I'm of...

hey @StandingPadAnimations did you end up making this change at some point? regardless no worries, for this one I'm deferring it to MCprep 3.4.3 (or later) anyways

That'd be awesome. One reason I've been dragging my feet on this one, is I really want to ensure that the sun/moon lamps smoothly turn off and are disabled when...

is this reasonable to get ready before the 3.5.0 release @StandingPadAnimations? I'm refining the milestone to aim for a nearer-term release.