Bulby

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Ok I'm updating it, but you know how constructors return nothing? How would I make an adapter function for that?

I've made the decision to rename the overload converted functions with a `hx__` prefix

What I'm really worried about is if there are two functions overloaded together and one of them is void and another is some other random type I'm sure the type...

it also seems some of the documention is either outdated or incorrect like ``` "nbt": { "Health": "0..5" } Matches a player with 2.5 hearts or less ```

i'm sorry i missread health

but i feel the general of it being unclear. I have no idea how to do armor

``` { "overrides": [ { "predicate": { "name": "Gilded Netherite Boots" }, "texture": "default_plus:textures/new_default_plus/gilded_netherite/gilded_netherite_layer_1" }, { "predicate": { "name": "Gilded Netherite Leggings" }, "texture": "default_plus:textures/new_default_plus/gilded_netherite/gilded_netherite_layer_1" }, { "predicate": { "name":...