Bulby
Bulby
OH, you mean in skija. Yeah that is likely an upstream issue.
X11 could also be possibly rewritten to use EGL too - it would ensure that all linux targets would work with EGL. (or we could just add an if statement...
Yeah just unfinished - needs more work. Will make a PR to skia build and skija to include EGL.
You did test X11, correct? this doesn't break X11 if I change skija?
I think I will have to add an if statement in JWM and add an "MakeEGL" thing for it, as `MakeGL` is currently platform specific (thus can't really differ on...
While the window is infact showing, it's incapable of actually rendering anything. It can't actually make the DirectContext (it errors out, because `GrDirectContext::MakeGL().release()` returns `nullptr` only on wayland : /)
hm, I must have messed up my local build. Did you do anything other than just add `skia_use_egl`?
Something must be different in our environments : / Adding that same code it still returns null under wayland, but works fine under x11. What I'm more worried about at...
Wayland also either forces you to draw window frames, or use a library like libdecor to ask the compositor nicely to draw it for you. I opted to use libdecor,...
It breaking may have been caused by me switching from `glext` api to `glplatform`. Unsure why that breaks stuff edit: nvm, doesn't change anything. how peculiar