TheCoolPup
TheCoolPup
Curious how hamster fixed the bugs in terms of Aca, thanks for looking into it either way :)
im curious why some transition effects dont work, but some do for example the end of the intro for Mystic Warriors https://github.com/finalburnneo/FBNeo/assets/91135037/fe7c4718-ea11-43d4-b468-5d9f45c9275b
I see, i mean that’s why bug testers are here haha, not trying to be rude btw
https://youtu.be/UnmCFJ--S2c?feature=shared At 7:39 it shows that what supposed to happen was the missile explodes and during the fault screen, there’s bits of the missile on the ground
[mach breakers save state.zip](https://github.com/finalburnneo/FBNeo/files/15210986/mach.breakers.save.state.zip)
audio dsp seems to be strange too
figured i would add to this post to make it easier, i noticed a few other graphical bugs, the gas in the last stage is supposed to be red, and...
what the gas is supposed to look like https://youtu.be/0WAlbNOmTpI?si=8ocnQLiMgklkSGMk&t=1684 this is where the ranking bug is https://youtu.be/3rFS_Nzu_fI?si=NsyAFwCYZcw_KnC_&t=201 [mystwarr slot 01.zip](https://github.com/finalburnneo/FBNeo/files/15031845/mystwarr.slot.01.zip) the savestate where the gas bug happens [mystwarrj slot 01.zip](https://github.com/finalburnneo/FBNeo/files/15032320/mystwarrj.slot.01.zip)...
Thanks for all the work you do dink, been using this emulator for a long time back when it was called final burn alpha :)
just did a playthrough on the new build, seems to be good :)