FBNeo
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(Mach Breakers) graphical glitches during missile tossing event
You can see at the bottom of the screen, there are some graphical glitches, the missile also has a graphical glitch
machbrkr slot 01.zip
https://youtu.be/UnmCFJ--S2c?feature=shared At 7:39 it shows that what supposed to happen was the missile explodes and during the fault screen, there’s bits of the missile on the ground
Is there any chance you could get me a state at the same place for MAME 0.265 (official current version from https://www.mamedev.org )?
I've worked on this for what seems like weeks, and can't figure it out. When it gets to the wonkey screen (c169 roz chip), the cpu writes a bad value to the c169, which changes the offset - and this offset points to what you're seeing in the above picture. So: what you're seeing is what the cpu wants you to see, but, it doesn't make sense for that scene. I'm out of options here...