Coded
Coded
as seen in  ) that image, the content on the right does not have a scrollbar so it cannot go any further than the entire page, this puts a...
Allow the element api to show an element ANYWHERE, even in game while playing.
## Note: This PR is still WIP, bear in mind when reviewing that some aspects have only partly been converted to the reworked system. This rewrites a large portion of...
Sandbox loader has never had a fully complete rethink since we started, it maintains a lot of ancient code from the start of the project. With Forge support being worked...
With Minecraft 1.13 Mojang introduced the `waterlogged` blockstate property while this is a nice feature it is very limited for mods not allowing mods to have custom fluids that can...
https://github.com/AstroInteractive/Traverse/blob/2cb2a163ea74123f2b0cc05dcb20f7f162008ecc/src/main/java/prospector/traverse/world/biomes/BiomeGlacier.java#L55-L61 doesn't seem to work, both biomes return -1 for Biome.MUTATION_TO_BASE_ID_MAP.get(biome)
This PR enables the `blocks` event for custom blocks to be registered. Currently limited to basic non-interactive blocks and a singular base archetype. TODO: - [x] Allow custom block registration...
This PR enables the `items` event for custom items to be registered. Currently limited to basic non-interactive items and a singular base archetype. TODO: - [x] Allow custom item registration...