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Waterlogging & Potential Solutions

Open TheCodedOne opened this issue 5 years ago • 1 comments

With Minecraft 1.13 Mojang introduced the waterlogged blockstate property while this is a nice feature it is very limited for mods not allowing mods to have custom fluids that can be logged on vanilla blocks.

A potential solution to this could be to remove the waterlogged blockstate from all blocks and replace it with a custom blockstate which allows any fluid to be used, opinions on this solution and other solutions to this problem are very much welcome.

TheCodedOne avatar Sep 01 '19 11:09 TheCodedOne

FluidLoggable implements this API-side.

LemmaEOF avatar Jan 06 '20 08:01 LemmaEOF