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Waterlogging & Potential Solutions
With Minecraft 1.13 Mojang introduced the waterlogged
blockstate property while this is a nice feature it is very limited for mods not allowing mods to have custom fluids that can be logged on vanilla blocks.
A potential solution to this could be to remove the waterlogged blockstate from all blocks and replace it with a custom blockstate which allows any fluid to be used, opinions on this solution and other solutions to this problem are very much welcome.
FluidLoggable implements this API-side.