Bailey Danyluk

Results 36 comments of Bailey Danyluk

> I don’t want to derail, I think what you’re doing here is amazing. I’m wondering if what you’ve discovered explains the odd behaviour of the large ASMs, especially Anti...

I am not a fan of this. The progress bar continuing when you dont have the weapon is kinda bad UX, it should just fail when the item is removed....

Wouldn’t the attachments would be killed when the weapon is removed and placed as a vehicle anyway? Logic needs to exist anyway for that edge case.

I’d like another person to comment on it, I am not so against this I will just block it but I just see it as unnecessary

> Lastly: Why add this to ACE? What are the use cases? I can't imagine any use cases, but you are bound to have some. For me, I would like...

The selections of the vehicles are configured wrong. The smoke is supposed to come out of the barrel and engine, but BI configured those selections wrong

I worry that the changes changed the intention of the original PR, but if #9758 does what you say it does it sounds like this PR was going to be...

removed IR seeker impl due to it existing in #10022

which classes were causing the dependency? looking at this, this is just recreating the entire weapon config from scratch. you say its just ammo, but it touches a lot