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Ace advanced vehicle damage / cookoff creates smoke pillar in wrong location

Open SEB556x45 opened this issue 4 years ago • 5 comments

Mods (complete and add to the following information):

Arma 3: 2.06.148221
CBA: 3.15.6
ACE3: 3.14.0

Description: Ace 3 cookoff creates an additional smoke pillars slightly in front of a vehicle when it is destroyed via cookoff Smoke rises from the vehicle hull and from the gun (intended) but there is an aditional smoke source floating in front of the vehicle

Steps to reproduce: place tank of ifv destroy it to cause cookoff a smoke pillar will be created ca. 1m in front of the vehicle

Expected behavior: Smoke should rise from the vehicle hull and gun (intended) Smoke should not rise from in front of the vehicle

Where did the issue occur? When an armored vehicle cooks off, both vanilla and modded (RHS) vehicles are affected

Screenshots: examples of the bug appearing when various vehicles cook of as you can see there is an additional smoke pillar in front of the vehicle that should not be present APC - smoke rises from gun and hull additional bugged smoke source in fromt of vehicle 20211114164506_1 Tank - smoke rises from gun and hull and end of barrel - bugged smoke source half way down the barrel 20211114163245_1 IFV - smoke rises from gun and hull additional bugged smoke source in fromt of vehicle 20211114163229_1

SEB556x45 avatar Nov 14 '21 16:11 SEB556x45

The selections of the vehicles are configured wrong. The smoke is supposed to come out of the barrel and engine, but BI configured those selections wrong

but BI configured those selections wrong

I doubt that? probably using wrong selection name? Whats the name of the selections?

dedmen avatar Nov 17 '21 13:11 dedmen

Probably this https://github.com/acemod/ACE3/blob/9c946727cce62913cf3ab0eb59e1b9521dbdd99d/addons/cookoff/functions/fnc_smoke.sqf#L22 https://github.com/acemod/ACE3/blob/d43cd8a4586075a6934b07c7dd0a3c0435d214b2/addons/cookoff/CfgVehicles.hpp#L21

severgun avatar Nov 17 '21 14:11 severgun

The problem seems to be within fnc_engineFire.sqf, the smokestack was gone after i removed this file.

OssifragA3 avatar Jan 21 '22 18:01 OssifragA3

The problem seems to be within fnc_engineFire.sqf, the smokestack was gone after i removed this file.

Confirmed, FUNC(engineFire) doesn't account for the real position of the engine, will be fixed in #9758.

johnb432 avatar Feb 04 '24 09:02 johnb432