The123robot
The123robot
Same functionality as SA - they all just get replaced with some other random map blip.
The majority of vehicles are randomized at this point, however I believe there are still police vehicles that don't - the ones that spawn when you're wanted and the helicopters....
Self-explanatory. I think some stuff needs to be revved for this to be figured out. Prepare your P key.
This'll take care of all the people who don't like IV's handling. :P Well, depending on implementation I guess. I assume it would be like Weapon Stats where each part...
I'm honestly not sure what this would entail considering most missions don't even have objects. Perhaps we can think of it outside of the context of missions in this case...
Randomize between Niko's different outfits / clothing items. Not sure exactly how we're doing this yet - I assume it would change between fades like in SA, however it needs...
To avoid people abusing it by setting it to 1 or 100 like BORING PEOPLE, we should randomize it to some random amount between those every fade or so, and...
At a cursory glance, it seems like this may involve a few more things than SA did? Not sure but something to think about. It might change regularly like the...
Displays random name for phone calls, possibly including our own custom ones.
I browsed through the various XML and META files and things to find notable things that might be worth changing in a future update (and also so Parik knows if...