The0Dev

Results 6 issues of The0Dev

After (re)importing an empty, its size is set to a random(?) value in the data tab. Steps to reproduce the behavior: 1. Create a few empties 2. Move them in...

hook

**Describe the bug** Hello. When I export a scene with the "Force Keeping channel for objects" option enabled, armature objects themselves end up having extra keyframes despite the fact that...

bug

Hello. I wonder if it's possible to compile this example for WebAssembly. Apparently, it's possible to use GDExtension on the web when building with Scons but I struggle to make...

Implements the feature request #2386

**Is your feature request related to a problem? Please describe.** Some animation channels get lost when reexporting a glTF file with Blender. **Describe the solution you'd like** I'd like to...

enhancement

Hello. I’ve encountered a rather obscure bug and wanted to report it without urgency. Thanks for looking when you have time. **Describe the bug** An object attached to another animated...

discussion